![]() But these glitches reset after changing maps and don't really make any impact on the gameplay. I only played in offline mode, but I only encountered minor visual bugs like magic effects on a weapon not aligning right with the weapon etc. If you are reading this, you are probably asking "is it still bugged?". Pretty great action RPG, had a lot of fun with it, played through the story, didn't play Endgame much, as I'm not a fan of playing games just for new items and numbers going up. it's not the kind of modding tools that allow new classes and stuff, but enough for gameplay mods with numbers, droprates and other tweaks. It's basically text files extracted from the game archives. In offline mode, the game is easily moddable. So you can chose what is the fititng price for a good 20+ hours experience of playing through once, doing a little endgame and satisfying your need to click things to death. The game is currently at 35$ and it's 3 years old, so you will get a hefty discount multiple times a year. If you like to start a game, play it through and have a good time doing so. ![]() If you want to spend your next 500 hours grinding for the perfect gear and the hardest content, just play PoE or Diablo. I played a bladestorm-melee build and its basically ww-barbarian in less fluent. ![]() However, when the content gets tougher, this will break the game. ![]() In its core gameplay, there is a small amount of clunkyness in the movement which does not make a difference when just playing the average content. There is a small but meaningful difference between "good" and "i would play this for 500 hours". Now a few years later, the forth Chapter is out and a lot of bugs are fixed. Once celebrated as the diablo killer to come, released to slight disappointement as it seemed unfinished. ![]()
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